Mod Author:   FoxtrotDelta
Converted by: FoxtrtoDelta
Model: FSX
Skin : FoxtrotDelta
Uploaded to www.gta5-mods.com
Mode made on Request of  Redshawshank at forums.gta5-mods.com
copy right (FSX) & (FOXTORDELTA)



In order to Replace Duster please follow the following steps in order:

1) use OpenIV and 

2) Go to \mods\update\update.rpf\common\data 

and Extract Handling.meta some where and then open it with Notepad or any Text editor you use.
after opening it please Search for Duster enteries in the file and replace those lines with these :

<handlingName>duster</handlingName>
      <fMass value="2000.000000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="75.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-0.400000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="1.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.001000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="284.400000" />
      <fBrakeForce value="0.050000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.700000" />
      <fSteeringLock value="55.000000" />
      <fTractionCurveMax value="1.150000" />
      <fTractionCurveMin value="0.800000" />
      <fTractionCurveLateral value="22.000000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="4.500000" />
      <fSuspensionCompDamp value="4.800000" />
      <fSuspensionReboundDamp value="4.800000" />
      <fSuspensionUpperLimit value="0.065000" />
      <fSuspensionLowerLimit value="-0.080000" />
      <fSuspensionRaise value="0.005000" />
      <fSuspensionBiasFront value="0.330000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.800000" />
      <fRollCentreHeightRear value="0.800000" />
      <fCollisionDamageMult value="1.500000" />
      <fWeaponDamageMult value="0.500000" />
      <fDeformationDamageMult value="4.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.300000" />
      <fSeatOffsetDistZ value="0.300000" />
      <nMonetaryValue value="45000" />
      <strModelFlags>1000000</strModelFlags>
      <strHandlingFlags>400120</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="1.000000" />
          <fThrustFallOff value="0.000160" />
          <fThrustVectoring value="0.000000" />
          <fYawMult value="-0.001000" />
          <fYawStabilise value="0.002000" />
          <fSideSlipMult value="0.050000" />
          <fRollMult value="0.008000" />
          <fRollStabilise value="-0.000000" />
          <fPitchMult value="0.002000" />
          <fPitchStabilise value="0.001400" />
          <fFormLiftMult value="0.000250" />
          <fAttackLiftMult value="0.011000" />
          <fAttackDiveMult value="0.011000" />
          <fGearDownDragV value="0.000000" />
          <fGearDownLiftMult value="1.000000" />
          <fWindMult value="0.150000" />
          <fMoveRes value="0.015000" />
          <vecTurnRes x="0.100000" y="0.700000" z="0.500000" />
          <vecSpeedRes x="0.030000" y="0.050000" z="0.050000" />
          <fGearDoorFrontOpen value="90.000000" />
          <fGearDoorRearOpen value="90.000000" />
          <fGearDoorRearOpen2 value="-20.000000" />
          <fGearDoorRearMOpen value="90.000000" />
          <fTurublenceMagnitudeMax value="10.000000" />
          <fTurublenceForceMulti value="0.000200" />
          <fTurublenceRollTorqueMulti value="0.030000" />
          <fTurublencePitchTorqueMulti value="0.003500" />
          <fBodyDamageControlEffectMult value="0.100000" />
          <fInputSensitivityForDifficulty value="1.200000" />
          <fOnGroundYawBoostSpeedPeak value="3.000000" />
          <fOnGroundYawBoostSpeedCap value="6.000000" />
          <fEngineOffGlideMulti value="1.000000" />
          <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
        <Item type="NULL" />
      </SubHandlingData>


3) now go to mods\update\update.rpf\common\data\levels\gta5     and extract vehicles.meta file somewhere

open it with notepad or anytext edit or just like the last step. and search for Duster enteries and replace, 
those lines with these:


<Item>
      <modelName>duster</modelName>
      <txdName>duster</txdName>
      <handlingId>DUSTER</handlingId>
      <gameName>DUSTER</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>va_cuban800</animConvRoofDictName>
      <animConvRoofName>drophatch</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_PLANE_MAMMATUS</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TITAN</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_TITAN_CAMERA</cameraName>
      <aimCameraName>TITAN_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>TITAN_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>PLANE_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.038000" z="-0.045000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.165000" y="0.360000" z="0.558000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.189000" y="0.291000" z="0.515000" />
      <PovCameraOffset x="0.000000" y="-0.050000" z="0.700000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.100000" z="0.140000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.100000" z="0.140000" />
      <vfxInfoName>VFXVEHICLEINFO_PLANE_TITAN</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="true" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.200100" />
      <wheelScaleRear value="0.117600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.500000" />
      <envEffScaleMax value="0.700000" />
      <envEffScaleMin2 value="0.500000" />
      <envEffScaleMax2 value="0.700000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        2000.000000
        2000.000000
        2000.000000
        2000.000000
        2000.000000
        2000.000000
      </lodDistances>
      <minSeatHeight value="1.715" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="2.750000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_TIMESLICE_WHEELS FLAG_USE_LIGHTING_INTERIOR_OVERRIDE FLAG_USE_PILOT_HELMET</flags>
      <type>VEHICLE_TYPE_PLANE</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_LAZER</dashboardType>
      <vehicleClass>VC_PLANE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Gentransport</driverName>
          <npcName>Pilot</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>TITAN_WINGLIGHT_LEFT_CAMERA</Item>
        <Item>TITAN_WINGLIGHT_RIGHT_CAMERA</Item>
        <Item>TITAN_TAIL_LEFT_CAMERA</Item>
        <Item>TITAN_TAIL_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_FRONT_LEFT</Item>
        <Item>PLANE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <lockOnPositionOffset x="0.000000" y="0.000000" z="-2.500000" />
    </Item>


4) now for final Step open the zip file that you just downloaded for this mod and look for replace folder in it,
   The replace folder has 3 files in it please drag and drop these 3 duster files into this location using OPENIV
   
   x64e.rpf\levels\gta5\vehicles.rpf\


 you are done. now in game. use a traine like, simple trianer or enhanced native trainer and use Spawn by name function,
 and type this name "Duster" it shall spawn the plane. Good luck.